// @tag class /** * @class Ext.Base * * The root of all classes created with {@link Ext#define}. * * Ext.Base is the building block of all Ext classes. All classes in Ext inherit from Ext.Base. * All prototype and static members of this class are inherited by all other classes. */Ext.Base = (function(flexSetter) {// @define Ext.Base // @require Ext.Util // @require Ext.Version // @require Ext.Configurator // @uses Ext.ClassManager var noArgs = [], baseStaticMember, baseStaticMembers = [], getConfig = function (name, peek) { var me = this, ret, cfg, getterName; if (name) { cfg = Ext.Config.map[name]; //<debug> if (!cfg) { Ext.Logger.error("Invalid property name for getter: '" + name + "' for '" + me.$className + "'."); } //</debug> getterName = cfg.names.get; if (peek && me.hasOwnProperty(getterName)) { ret = me.config[name]; } else { ret = me[getterName](); } } else { ret = me.getCurrentConfig(); } return ret; }, //<debug> makeDeprecatedMethod = function (oldName, newName, msg) { var message = '"'+ oldName +'" is deprecated.'; if (msg) { message += ' ' + msg; } else if (newName) { message += ' Please use "'+ newName +'" instead.'; } return function () { Ext.raise(message); }; }, addDeprecatedProperty = function (object, oldName, newName, message) { if (!message) { message = '"' + oldName + '" is deprecated.'; } if (newName) { message += ' Please use "' + newName + '" instead.'; } if (message) { Ext.Object.defineProperty(object, oldName, { get: function() { Ext.raise(message); }, set: function(value) { Ext.raise(message); }, configurable: true }); } }, //</debug> makeAliasFn = function (name) { return function () { return this[name].apply(this, arguments); }; }, Version = Ext.Version, leadingDigitRe = /^\d/, oneMember = {}, aliasOneMember = {}, Base = function(){}, BasePrototype = Base.prototype, Reaper; Ext.Reaper = Reaper = { delay: 100, queue: [], timer: null, add: function (obj) { if (!Reaper.timer) { Reaper.timer = Ext.defer(Reaper.tick, Reaper.delay); } Reaper.queue.push(obj); }, flush: function () { if (Reaper.timer) { clearTimeout(Reaper.timer); Reaper.timer = null; } var queue = Reaper.queue, n = queue.length, i, obj; Reaper.queue = []; for (i = 0; i < n; ++i) { obj = queue[i]; if (obj && obj.$reap) { obj.$reap(); } } }, tick: function () { Reaper.timer = null; Reaper.flush(); } }; // These static properties will be copied to every newly created class with {@link Ext#define} Ext.apply(Base, { $className: 'Ext.Base', $isClass: true, /** * Create a new instance of this Class. * * Ext.define('My.cool.Class', { * ... * }); * * My.cool.Class.create({ * someConfig: true * }); * * All parameters are passed to the constructor of the class. * * @return {Object} the created instance. * @static * @inheritable */ create: function() { return Ext.create.apply(Ext, [this].concat(Array.prototype.slice.call(arguments, 0))); }, /** * This method applies a versioned, deprecation declaration to this class. This * is typically called by the `deprecated` config. * @private */ addDeprecations: function (deprecations) { var me = this, all = [], compatVersion = Ext.getCompatVersion(deprecations.name), //<debug> configurator = me.getConfigurator(), displayName = (me.$className || '') + '#', //</debug> deprecate, versionSpec, index, message, target, enabled, existing, fn, names, oldName, newName, member, statics, version; for (versionSpec in deprecations) { if (leadingDigitRe.test(versionSpec)) { version = new Ext.Version(versionSpec); version.deprecations = deprecations[versionSpec]; all.push(version); } } all.sort(Version.compare); for (index = all.length; index--; ) { deprecate = (version = all[index]).deprecations; target = me.prototype; statics = deprecate.statics; // If user specifies, say 4.2 compatibility and we have a 5.0 deprecation // then that block needs to be "enabled" to "revert" to behaviors prior // to 5.0. By default, compatVersion === currentVersion, so there are no // enabled blocks. In dev mode we still want to visit all the blocks and // possibly add shims to detect use of deprecated methods, but in a build // (if the deprecated block remains somehow) we just break the loop. enabled = compatVersion && compatVersion.lt(version); //<debug> if (!enabled) {} else //</debug> if (!enabled) { // we won't get here in dev mode when !enabled break; } while (deprecate) { names = deprecate.methods; if (names) { for (oldName in names) { member = names[oldName]; fn = null; if (!member) { /* * Something like: * * '5.1': { * methods: { * removedMethod: null * } * } * * Since there is no recovering the method, we always put * on a shim to catch abuse. */ //<debug> // The class should not already have a method by the oldName Ext.Assert.isNotDefinedProp(target, oldName); fn = makeDeprecatedMethod(displayName + oldName); //</debug> } else if (Ext.isString(member)) { /* * Something like: * * '5.1': { * methods: { * oldName: 'newName' * } * } * * If this block is enabled, we just put an alias in place. * Otherwise we need to inject a */ //<debug> // The class should not already have a method by the oldName Ext.Assert.isNotDefinedProp(target, oldName); Ext.Assert.isDefinedProp(target, member); //</debug> if (enabled) { // This call to the real method name must be late // bound if it is to pick up overrides and such. fn = makeAliasFn(member); } //<debug> else { fn = makeDeprecatedMethod(displayName + oldName, member); } //</debug> } else { /* * Something like: * * '5.1': { * methods: { * foo: function () { ... } * } * } * * Or this: * * '5.1': { * methods: { * foo: { * fn: function () { ... }, * message: 'Please use "bar" instead.' * } * } * } * * Or just this: * * '5.1': { * methods: { * foo: { * message: 'Use something else instead.' * } * } * } * * If this block is enabled, and "foo" is an existing * method, than we apply the given method as an override. * If "foo" is not existing, we simply add the method. * * If the block is not enabled and there is no existing * method by that name, than we add a shim to prevent * abuse. */ message = ''; if (member.message || member.fn) { //<debug> message = member.message; //</debug> member = member.fn; } existing = target.hasOwnProperty(oldName) && target[oldName]; if (enabled && member) { member.$owner = me; member.$name = oldName; //<debug> member.name = displayName + oldName; //</debug> if (existing) { member.$previous = existing; } fn = member; } //<debug> else if (!existing) { fn = makeDeprecatedMethod(displayName + oldName, null, message); } //</debug> } if (fn) { target[oldName] = fn; } } // for oldName } //------------------------------------- // Debug only //<debug> names = deprecate.configs; if (names) { // // '6.0': { // configs: { // dead: null, // // renamed: 'newName', // // removed: { // message: 'This config was replaced by pixie dust' // } // } // } // configurator.addDeprecations(names); } names = deprecate.properties; if (names && !enabled) { // For properties about the only thing we can do is (on Good // Browsers), add warning shims for accessing them. So if the // block is enabled, we don't want those. for (oldName in names) { newName = names[oldName]; if (Ext.isString(newName)) { addDeprecatedProperty(target, displayName + oldName, newName); } else if (newName && newName.message) { addDeprecatedProperty(target, displayName + oldName, null, newName.message); } else { addDeprecatedProperty(target, displayName + oldName); } } } //</debug> //------------------------------------- // reset to handle statics and apply them to the class deprecate = statics; statics = null; target = me; } } }, /** * @private * @static * @inheritable * @param parentClass */ extend: function (parentClass) { var me = this, parentPrototype = parentClass.prototype, prototype, name, statics; prototype = me.prototype = Ext.Object.chain(parentPrototype); prototype.self = me; me.superclass = prototype.superclass = parentPrototype; if (!parentClass.$isClass) { for (name in BasePrototype) { if (name in prototype) { prototype[name] = BasePrototype[name]; } } } //<feature classSystem.inheritableStatics> // Statics inheritance statics = parentPrototype.$inheritableStatics; if (statics) { for (name in statics) { if (!me.hasOwnProperty(name)) { me[name] = parentClass[name]; } } } //</feature> if (parentClass.$onExtended) { me.$onExtended = parentClass.$onExtended.slice(); } //<feature classSystem.config> me.getConfigurator(); //</feature> }, /** * @private * @static * @inheritable */ $onExtended: [], /** * @private * @static * @inheritable */ triggerExtended: function() { //<debug> Ext.classSystemMonitor && Ext.classSystemMonitor(this, 'Ext.Base#triggerExtended', arguments); //</debug> var callbacks = this.$onExtended, ln = callbacks.length, i, callback; if (ln > 0) { for (i = 0; i < ln; i++) { callback = callbacks[i]; callback.fn.apply(callback.scope || this, arguments); } } }, /** * @private * @static * @inheritable */ onExtended: function(fn, scope) { this.$onExtended.push({ fn: fn, scope: scope }); return this; }, /** * Add / override static properties of this class. * * Ext.define('My.cool.Class', { * ... * }); * * My.cool.Class.addStatics({ * someProperty: 'someValue', // My.cool.Class.someProperty = 'someValue' * method1: function() { ... }, // My.cool.Class.method1 = function() { ... }; * method2: function() { ... } // My.cool.Class.method2 = function() { ... }; * }); * * @param {Object} members * @return {Ext.Base} this * @static * @inheritable */ addStatics: function (members) { this.addMembers(members, true); return this; }, /** * @private * @static * @inheritable * @param {Object} members */ addInheritableStatics: function(members) { var me = this, proto = me.prototype, inheritableStatics = me.$inheritableStatics, name, member, current; if (!inheritableStatics) { inheritableStatics = Ext.apply({}, proto.$inheritableStatics); me.$inheritableStatics = proto.$inheritableStatics = inheritableStatics; } //<debug> var className = Ext.getClassName(me) + '.'; //</debug> for (name in members) { if (members.hasOwnProperty(name)) { member = members[name]; current = me[name]; //<debug> if (typeof member == 'function') { member.name = className + name; } //</debug> if (typeof current === 'function' && !current.$isClass && !current.$nullFn) { member.$previous = current; } me[name] = member; inheritableStatics[name] = true; } } return me; }, /** * Add methods / properties to the prototype of this class. * * Ext.define('My.awesome.Cat', { * constructor: function() { * ... * } * }); * * My.awesome.Cat.addMembers({ * meow: function() { * alert('Meowww...'); * } * }); * * var kitty = new My.awesome.Cat(); * kitty.meow(); * * @param {Object} members The members to add to this class. * @param {Boolean} [isStatic=false] Pass `true` if the members are static. * @param {Boolean} [privacy=false] Pass `true` if the members are private. This * only has meaning in debug mode and only for methods. * @static * @inheritable */ addMembers: function (members, isStatic, privacy) { var me = this, // this class cloneFunction = Ext.Function.clone, target = isStatic ? me : me.prototype, defaultConfig = !isStatic && target.defaultConfig, enumerables = Ext.enumerables, privates = members.privates, configs, i, ln, member, name, subPrivacy, privateStatics; //<debug> var displayName = (me.$className || '') + '#'; //</debug> if (privates) { // This won't run for normal class private members but will pick up all // others (statics, overrides, etc). delete members.privates; if (!isStatic) { privateStatics = privates.statics; delete privates.statics; } //<debug> subPrivacy = privates.privacy || privacy || 'framework'; //</debug> me.addMembers(privates, isStatic, subPrivacy); if (privateStatics) { me.addMembers(privateStatics, true, subPrivacy); } } for (name in members) { if (members.hasOwnProperty(name)) { member = members[name]; //<debug> if (privacy === true) { privacy = 'framework'; } if (member && member.$nullFn && privacy !== member.$privacy) { Ext.raise('Cannot use stock function for private method ' + (me.$className ? me.$className + '#' : '') + name); } //</debug> if (typeof member === 'function' && !member.$isClass && !member.$nullFn) { if (member.$owner) { member = cloneFunction(member); } if (target.hasOwnProperty(name)) { member.$previous = target[name]; } // This information is needed by callParent() and callSuper() as // well as statics() and even Ext.fly(). member.$owner = me; member.$name = name; //<debug> member.name = displayName + name; var existing = target[name]; if (privacy) { member.$privacy = privacy; // The general idea here is that an existing, non-private // method can be marked private. This is because the other // way is strictly forbidden (private method going public) // so if a method is in that gray area it can only be made // private in doc form which allows a derived class to make // it public. if (existing && existing.$privacy && existing.$privacy !== privacy) { Ext.privacyViolation(me, existing, member, isStatic); } } else if (existing && existing.$privacy) { Ext.privacyViolation(me, existing, member, isStatic); } //</debug> // The last part of the check here resolves a conflict if we have the same property // declared as both a config and a member on the class so that the config wins. } else if (defaultConfig && (name in defaultConfig) && !target.config.hasOwnProperty(name)) { // This is a config property so it must be added to the configs // collection not just smashed on the prototype... (configs || (configs = {}))[name] = member; continue; } target[name] = member; } } if (configs) { // Add any configs found in the normal members arena: me.addConfig(configs); } if (enumerables) { for (i = 0, ln = enumerables.length; i < ln; ++i) { if (members.hasOwnProperty(name = enumerables[i])) { member = members[name]; // The enumerables are all functions... if (member && !member.$nullFn) { if (member.$owner) { member = cloneFunction(member); } member.$owner = me; member.$name = name; //<debug> member.name = displayName + name; //</debug> if (target.hasOwnProperty(name)) { member.$previous = target[name]; } } target[name] = member; } } } return this; }, /** * @private * @static * @inheritable * @param name * @param member */ addMember: function (name, member) { oneMember[name] = member; this.addMembers(oneMember); delete oneMember[name]; return this; }, /** * Borrow another class' members to the prototype of this class. * * Ext.define('Bank', { * money: '$$$', * printMoney: function() { * alert('$$$$$$$'); * } * }); * * Ext.define('Thief', { * ... * }); * * Thief.borrow(Bank, ['money', 'printMoney']); * * var steve = new Thief(); * * alert(steve.money); // alerts '$$$' * steve.printMoney(); // alerts '$$$$$$$' * * @param {Ext.Base} fromClass The class to borrow members from * @param {Array/String} members The names of the members to borrow * @return {Ext.Base} this * @static * @inheritable * @private */ borrow: function(fromClass, members) { //<debug> Ext.classSystemMonitor && Ext.classSystemMonitor(this, 'Ext.Base#borrow', arguments); //</debug> var prototype = fromClass.prototype, membersObj = {}, i, ln, name; members = Ext.Array.from(members); for (i = 0,ln = members.length; i < ln; i++) { name = members[i]; membersObj[name] = prototype[name]; } return this.addMembers(membersObj); }, /** * Override members of this class. Overridden methods can be invoked via * {@link Ext.Base#callParent}. * * Ext.define('My.Cat', { * constructor: function() { * alert("I'm a cat!"); * } * }); * * My.Cat.override({ * constructor: function() { * alert("I'm going to be a cat!"); * * this.callParent(arguments); * * alert("Meeeeoooowwww"); * } * }); * * var kitty = new My.Cat(); // alerts "I'm going to be a cat!" * // alerts "I'm a cat!" * // alerts "Meeeeoooowwww" * * Direct use of this method should be rare. Use {@link Ext#define Ext.define} * instead: * * Ext.define('My.CatOverride', { * override: 'My.Cat', * constructor: function() { * alert("I'm going to be a cat!"); * * this.callParent(arguments); * * alert("Meeeeoooowwww"); * } * }); * * The above accomplishes the same result but can be managed by the {@link Ext.Loader} * which can properly order the override and its target class and the build process * can determine whether the override is needed based on the required state of the * target class (My.Cat). * * @param {Object} members The properties to add to this class. This should be * specified as an object literal containing one or more properties. * @return {Ext.Base} this class * @static * @inheritable */ override: function(members) { var me = this, statics = members.statics, inheritableStatics = members.inheritableStatics, config = members.config, mixins = members.mixins, cachedConfig = members.cachedConfig; if (statics || inheritableStatics || config) { members = Ext.apply({}, members); } if (statics) { me.addMembers(statics, true); delete members.statics; } if (inheritableStatics){ me.addInheritableStatics(inheritableStatics); delete members.inheritableStatics; } if (members.platformConfig) { me.addPlatformConfig(members); } if (config) { me.addConfig(config); delete members.config; } if (cachedConfig) { me.addCachedConfig(cachedConfig); delete members.cachedConfig; } delete members.mixins; me.addMembers(members); if (mixins) { me.mixin(mixins); } return me; }, addPlatformConfig: function(data) { var me = this, platformConfigs = data.platformConfig, config = data.config, added, classConfigs, configs, configurator, hoisted, keys, name, value, i, ln; delete data.platformConfig; //<debug> if (platformConfigs instanceof Array) { throw new Error('platformConfigs must be specified as an object.'); } //</debug> configurator = me.getConfigurator(); classConfigs = configurator.configs; // Get the keys shortest to longest (ish). keys = Ext.getPlatformConfigKeys(platformConfigs); // To leverage the Configurator#add method, we want to generate potentially // two objects to pass in: "added" and "hoisted". For any properties in an // active platformConfig rule that set proper Configs in the base class, we // need to put them in "added". If instead of the proper Config coming from // a base class, it comes from this class's config block, we still need to // put that config in "added" but we also need move the class-level config // out of "config" and into "hoisted". // // This will ensure that the config defined at the class level is added to // the Configurator first. for (i = 0, ln = keys.length; i < ln; ++i) { configs = platformConfigs[keys[i]]; hoisted = added = null; for (name in configs) { value = configs[name]; // We have a few possibilities for each config name: if (config && name in config) { // It is a proper Config defined by this class. (added || (added = {}))[name] = value; (hoisted || (hoisted = {}))[name] = config[name]; delete config[name]; } else if (name in classConfigs) { // It is a proper Config defined by a base class. (added || (added = {}))[name] = value; } else { // It is just a property to put on the prototype. data[name] = value; } } if (hoisted) { configurator.add(hoisted); } if (added) { configurator.add(added); } } }, /** * @protected * @static * @inheritable */ callParent: function(args) { var method; // This code is intentionally inlined for the least amount of debugger stepping return (method = this.callParent.caller) && (method.$previous || ((method = method.$owner ? method : method.caller) && method.$owner.superclass.self[method.$name])).apply(this, args || noArgs); }, /** * @protected * @static * @inheritable */ callSuper: function(args) { var method; // This code is intentionally inlined for the least amount of debugger stepping return (method = this.callSuper.caller) && ((method = method.$owner ? method : method.caller) && method.$owner.superclass.self[method.$name]).apply(this, args || noArgs); }, //<feature classSystem.mixins> /** * Used internally by the mixins pre-processor * @private * @static * @inheritable */ mixin: function(name, mixinClass) { var me = this, mixin, prototype, key, statics, i, ln, mixinName, name, mixinValue, mixins, mixinStatics; if (typeof name !== 'string') { mixins = name; if (mixins instanceof Array) { for (i = 0,ln = mixins.length; i < ln; i++) { mixin = mixins[i]; me.mixin(mixin.prototype.mixinId || mixin.$className, mixin); } } else { // Not a string or array - process the object form: // mixins: { // foo: ... // } for (mixinName in mixins) { me.mixin(mixinName, mixins[mixinName]); } } return; } mixin = mixinClass.prototype; prototype = me.prototype; if (mixin.onClassMixedIn) { mixin.onClassMixedIn.call(mixinClass, me); } if (!prototype.hasOwnProperty('mixins')) { if ('mixins' in prototype) { prototype.mixins = Ext.Object.chain(prototype.mixins); } else { prototype.mixins = {}; } } for (key in mixin) { mixinValue = mixin[key]; if (key === 'mixins') { // if 2 superclasses (e.g. a base class and a mixin) of this class both // have a mixin with the same id, the first one wins, that is to say, // the first mixin's methods to be applied to the prototype will not // be overwritten by the second one. Since this is the case we also // want to make sure we use the first mixin's prototype as the mixin // reference, hence the "applyIf" below. A real world example of this // is Ext.Widget which mixes in Ext.mixin.Observable. Ext.Widget can // be mixed into subclasses of Ext.Component, which mixes in // Ext.util.Observable. In this example, since the first "observable" // mixin's methods win, we also want its reference to be preserved. Ext.applyIf(prototype.mixins, mixinValue); } else if (!(key === 'mixinId' || key === 'config' || key === '$inheritableStatics') && (prototype[key] === undefined)) { prototype[key] = mixinValue; } } //<feature classSystem.inheritableStatics> // Mixin statics inheritance statics = mixin.$inheritableStatics; if (statics) { mixinStatics = {}; for (name in statics) { if (!me.hasOwnProperty(name)) { mixinStatics[name] = mixinClass[name]; } } me.addInheritableStatics(mixinStatics); } //</feature> //<feature classSystem.config> if ('config' in mixin) { me.addConfig(mixin.config, mixinClass); } //</feature> prototype.mixins[name] = mixin; if (mixin.afterClassMixedIn) { mixin.afterClassMixedIn.call(mixinClass, me); } return me; }, //</feature> //<feature classSystem.config> /** * Adds new config properties to this class. This is called for classes when they * are declared, then for any mixins that class may define and finally for any * overrides defined that target the class. * * @param {Object} config * @param {Ext.Class} [mixinClass] The mixin class if the configs are from a mixin. * @private * @static * @inheritable */ addConfig: function (config, mixinClass) { var cfg = this.$config || this.getConfigurator(); cfg.add(config, mixinClass); }, addCachedConfig: function(config, isMixin) { var cached = {}, key; for (key in config) { cached[key] = { cached: true, $value: config[key] }; } this.addConfig(cached, isMixin); }, /** * Returns the `Ext.Configurator` for this class. * * @return {Ext.Configurator} * @private * @static * @inheritable */ getConfigurator: function () { // the Ext.Configurator ctor will set $config so micro-opt out fn call: return this.$config || new Ext.Configurator(this); }, //</feature> /** * Get the current class' name in string format. * * Ext.define('My.cool.Class', { * constructor: function() { * alert(this.self.getName()); // alerts 'My.cool.Class' * } * }); * * My.cool.Class.getName(); // 'My.cool.Class' * * @return {String} className * @static * @inheritable */ getName: function() { return Ext.getClassName(this); }, /** * Create aliases for existing prototype methods. Example: * * Ext.define('My.cool.Class', { * method1: function() { ... }, * method2: function() { ... } * }); * * var test = new My.cool.Class(); * * My.cool.Class.createAlias({ * method3: 'method1', * method4: 'method2' * }); * * test.method3(); // test.method1() * * My.cool.Class.createAlias('method5', 'method3'); * * test.method5(); // test.method3() -> test.method1() * * @param {String/Object} alias The new method name, or an object to set multiple aliases. See * {@link Ext.Function#flexSetter flexSetter} * @param {String/Object} origin The original method name * @static * @inheritable * @method */ createAlias: flexSetter(function(alias, origin) { aliasOneMember[alias] = function() { return this[origin].apply(this, arguments); }; this.override(aliasOneMember); delete aliasOneMember[alias]; }) }); // Capture the set of static members on Ext.Base that we want to copy to all // derived classes. This array is used by Ext.Class as well as the optimizer. for (baseStaticMember in Base) { if (Base.hasOwnProperty(baseStaticMember)) { baseStaticMembers.push(baseStaticMember); } } Base.$staticMembers = baseStaticMembers; //<feature classSystem.config> Base.getConfigurator(); // lazily create now so as not capture in $staticMembers //</feature> Base.addMembers({ /** @private */ $className: 'Ext.Base', /** * @property {Boolean} isInstance * This value is `true` and is used to identify plain objects from instances of * a defined class. * @protected * @readonly */ isInstance: true, /** * @property {Boolean} [$configPrefixed] * The value `true` causes `config` values to be stored on instances using a * property name prefixed with an underscore ("_") character. A value of `false` * stores `config` values as properties using their exact name (no prefix). * @private * @since 5.0.0 */ $configPrefixed: true, /** * @property {Boolean} [$configStrict] * The value `true` instructs the `initConfig` method to only honor values for * properties declared in the `config` block of a class. When `false`, properties * that are not declared in a `config` block will be placed on the instance. * @private * @since 5.0.0 */ $configStrict: true, /** * @property {Boolean} isConfiguring * This property is set to `true` during the call to `initConfig`. * @protected * @readonly * @since 5.0.0 */ isConfiguring: false, /** * @property {Boolean} isFirstInstance * This property is set to `true` if this instance is the first of its class. * @protected * @readonly * @since 5.0.0 */ isFirstInstance: false, /** * @property {Boolean} destroyed * This property is set to `true` after the `destroy` method is called. * @protected */ destroyed: false, /** * @property {Boolean/"async"} [clearPropertiesOnDestroy=true] * Setting this property to `false` will prevent nulling object references * on a Class instance after destruction. Setting this to `"async"` will delay * the clearing for approx 50ms. * @protected * @since 6.2.0 */ clearPropertiesOnDestroy: true, /** * @property {Boolean} [clearPrototypeOnDestroy=false] * Setting this property to `true` will result in setting the object's * prototype to `null` after the destruction sequence is fully completed. * After that, most attempts at calling methods on the object instance * will result in "method not defined" exception. This can be very helpful * with tracking down otherwise hard to find bugs like runaway Ajax requests, * timed functions not cleared on destruction, etc. * * Note that this option can only work in browsers that support `Object.setPrototypeOf` * method, and is only available in debugging mode. * @private * @since 6.2.0 */ clearPrototypeOnDestroy: false, /** * Get the reference to the class from which this object was instantiated. Note that unlike {@link Ext.Base#self}, * `this.statics()` is scope-independent and it always returns the class from which it was called, regardless of what * `this` points to during run-time * * Ext.define('My.Cat', { * statics: { * totalCreated: 0, * speciesName: 'Cat' // My.Cat.speciesName = 'Cat' * }, * * constructor: function() { * var statics = this.statics(); * * alert(statics.speciesName); // always equals to 'Cat' no matter what 'this' refers to * // equivalent to: My.Cat.speciesName * * alert(this.self.speciesName); // dependent on 'this' * * statics.totalCreated++; * }, * * clone: function() { * var cloned = new this.self(); // dependent on 'this' * * cloned.groupName = this.statics().speciesName; // equivalent to: My.Cat.speciesName * * return cloned; * } * }); * * * Ext.define('My.SnowLeopard', { * extend: 'My.Cat', * * statics: { * speciesName: 'Snow Leopard' // My.SnowLeopard.speciesName = 'Snow Leopard' * }, * * constructor: function() { * this.callParent(); * } * }); * * var cat = new My.Cat(); // alerts 'Cat', then alerts 'Cat' * * var snowLeopard = new My.SnowLeopard(); // alerts 'Cat', then alerts 'Snow Leopard' * * var clone = snowLeopard.clone(); * alert(Ext.getClassName(clone)); // alerts 'My.SnowLeopard' * alert(clone.groupName); // alerts 'Cat' * * alert(My.Cat.totalCreated); // alerts 3 * * @protected * @return {Ext.Class} */ statics: function() { var method = this.statics.caller, self = this.self; if (!method) { return self; } return method.$owner; }, /** * Call the "parent" method of the current method. That is the method previously * overridden by derivation or by an override (see {@link Ext#define}). * * Ext.define('My.Base', { * constructor: function (x) { * this.x = x; * }, * * statics: { * method: function (x) { * return x; * } * } * }); * * Ext.define('My.Derived', { * extend: 'My.Base', * * constructor: function () { * this.callParent([21]); * } * }); * * var obj = new My.Derived(); * * alert(obj.x); // alerts 21 * * This can be used with an override as follows: * * Ext.define('My.DerivedOverride', { * override: 'My.Derived', * * constructor: function (x) { * this.callParent([x*2]); // calls original My.Derived constructor * } * }); * * var obj = new My.Derived(); * * alert(obj.x); // now alerts 42 * * This also works with static and private methods. * * Ext.define('My.Derived2', { * extend: 'My.Base', * * // privates: { * statics: { * method: function (x) { * return this.callParent([x*2]); // calls My.Base.method * } * } * }); * * alert(My.Base.method(10)); // alerts 10 * alert(My.Derived2.method(10)); // alerts 20 * * Lastly, it also works with overridden static methods. * * Ext.define('My.Derived2Override', { * override: 'My.Derived2', * * // privates: { * statics: { * method: function (x) { * return this.callParent([x*2]); // calls My.Derived2.method * } * } * }); * * alert(My.Derived2.method(10); // now alerts 40 * * To override a method and replace it and also call the superclass method, use * {@link #method-callSuper}. This is often done to patch a method to fix a bug. * * @protected * @param {Array/Arguments} args The arguments, either an array or the `arguments` object * from the current method, for example: `this.callParent(arguments)` * @return {Object} Returns the result of calling the parent method */ callParent: function(args) { // NOTE: this code is deliberately as few expressions (and no function calls) // as possible so that a debugger can skip over this noise with the minimum number // of steps. Basically, just hit Step Into until you are where you really wanted // to be. var method, superMethod = (method = this.callParent.caller) && (method.$previous || ((method = method.$owner ? method : method.caller) && method.$owner.superclass[method.$name])); //<debug> if (!superMethod) { method = this.callParent.caller; var parentClass, methodName; if (!method.$owner) { if (!method.caller) { throw new Error("Attempting to call a protected method from the public scope, which is not allowed"); } method = method.caller; } parentClass = method.$owner.superclass; methodName = method.$name; if (!(methodName in parentClass)) { throw new Error("this.callParent() was called but there's no such method (" + methodName + ") found in the parent class (" + (Ext.getClassName(parentClass) || 'Object') + ")"); } } //</debug> return superMethod.apply(this, args || noArgs); }, /** * This method is used by an **override** to call the superclass method but * bypass any overridden method. This is often done to "patch" a method that * contains a bug but for whatever reason cannot be fixed directly. * * Consider: * * Ext.define('Ext.some.Class', { * method: function () { * console.log('Good'); * } * }); * * Ext.define('Ext.some.DerivedClass', { * extend: 'Ext.some.Class', * * method: function () { * console.log('Bad'); * * // ... logic but with a bug ... * * this.callParent(); * } * }); * * To patch the bug in `Ext.some.DerivedClass.method`, the typical solution is to create an * override: * * Ext.define('App.patches.DerivedClass', { * override: 'Ext.some.DerivedClass', * * method: function () { * console.log('Fixed'); * * // ... logic but with bug fixed ... * * this.callSuper(); * } * }); * * The patch method cannot use {@link #method-callParent} to call the superclass * `method` since that would call the overridden method containing the bug. In * other words, the above patch would only produce "Fixed" then "Good" in the * console log, whereas, using `callParent` would produce "Fixed" then "Bad" * then "Good". * * @protected * @param {Array/Arguments} args The arguments, either an array or the `arguments` object * from the current method, for example: `this.callSuper(arguments)` * @return {Object} Returns the result of calling the superclass method */ callSuper: function(args) { // NOTE: this code is deliberately as few expressions (and no function calls) // as possible so that a debugger can skip over this noise with the minimum number // of steps. Basically, just hit Step Into until you are where you really wanted // to be. var method, superMethod = (method = this.callSuper.caller) && ((method = method.$owner ? method : method.caller) && method.$owner.superclass[method.$name]); //<debug> if (!superMethod) { method = this.callSuper.caller; var parentClass, methodName; if (!method.$owner) { if (!method.caller) { throw new Error("Attempting to call a protected method from the public scope, which is not allowed"); } method = method.caller; } parentClass = method.$owner.superclass; methodName = method.$name; if (!(methodName in parentClass)) { throw new Error("this.callSuper() was called but there's no such method (" + methodName + ") found in the parent class (" + (Ext.getClassName(parentClass) || 'Object') + ")"); } } //</debug> return superMethod.apply(this, args || noArgs); }, /** * @property {Ext.Class} self * * Get the reference to the current class from which this object was instantiated. Unlike {@link Ext.Base#statics}, * `this.self` is scope-dependent and it's meant to be used for dynamic inheritance. See {@link Ext.Base#statics} * for a detailed comparison * * Ext.define('My.Cat', { * statics: { * speciesName: 'Cat' // My.Cat.speciesName = 'Cat' * }, * * constructor: function() { * alert(this.self.speciesName); // dependent on 'this' * }, * * clone: function() { * return new this.self(); * } * }); * * * Ext.define('My.SnowLeopard', { * extend: 'My.Cat', * statics: { * speciesName: 'Snow Leopard' // My.SnowLeopard.speciesName = 'Snow Leopard' * } * }); * * var cat = new My.Cat(); // alerts 'Cat' * var snowLeopard = new My.SnowLeopard(); // alerts 'Snow Leopard' * * var clone = snowLeopard.clone(); * alert(Ext.getClassName(clone)); // alerts 'My.SnowLeopard' * * @protected */ self: Base, // Default constructor, simply returns `this` constructor: function() { return this; }, //<feature classSystem.config> /** * Initialize configuration for this class. a typical example: * * Ext.define('My.awesome.Class', { * // The default config * config: { * name: 'Awesome', * isAwesome: true * }, * * constructor: function(config) { * this.initConfig(config); * } * }); * * var awesome = new My.awesome.Class({ * name: 'Super Awesome' * }); * * alert(awesome.getName()); // 'Super Awesome' * * @protected * @param {Object} instanceConfig * @return {Ext.Base} this * @chainable */ initConfig: function(instanceConfig) { var me = this, cfg = me.self.getConfigurator(); me.initConfig = Ext.emptyFn; // ignore subsequent calls to initConfig me.initialConfig = instanceConfig || {}; cfg.configure(me, instanceConfig); return me; }, beforeInitConfig: Ext.emptyFn, /** * Returns a specified config property value. If the name parameter is not passed, * all current configuration options will be returned as key value pairs. * @param {String} [name] The name of the config property to get. * @param {Boolean} [peek=false] `true` to peek at the raw value without calling the getter. * @return {Object} The config property value. * @method */ getConfig: getConfig, /** * Sets a single/multiple configuration options. * @param {String/Object} name The name of the property to set, or a set of key value pairs to set. * @param {Object} [value] The value to set for the name parameter. * @param {Object} [options] (private) * @return {Ext.Base} this */ setConfig: function (name, value, options) { // options can have the following properties: // - defaults `true` to only set the config(s) that have not been already set on // this instance. // - strict `false` to apply properties to the instance that are not configs, // and do not have setters. var me = this, config; if (name) { if (typeof name === 'string') { config = {}; config[name] = value; } else { config = name; } me.self.getConfigurator().reconfigure(me, config, options); } return me; }, /** * @private */ getCurrentConfig: function() { var cfg = this.self.getConfigurator(); return cfg.getCurrentConfig(this); }, /** * @param {String} name * @private */ hasConfig: function(name) { return name in this.defaultConfig; }, /** * Returns the initial configuration passed to the constructor when * instantiating this class. * * Given this example Ext.button.Button definition and instance: * * Ext.define('MyApp.view.Button', { * extend: 'Ext.button.Button', * xtype: 'mybutton', * * scale: 'large', * enableToggle: true * }); * * var btn = Ext.create({ * xtype: 'mybutton', * renderTo: Ext.getBody(), * text: 'Test Button' * }); * * Calling `btn.getInitialConfig()` would return an object including the config * options passed to the `create` method: * * xtype: 'mybutton', * renderTo: // The document body itself * text: 'Test Button' * * Calling `btn.getInitialConfig('text')`returns **'Test Button'**. * * @param {String} [name] Name of the config option to return. * @return {Object/Mixed} The full config object or a single config value * when `name` parameter specified. */ getInitialConfig: function(name) { var config = this.config; if (!name) { return config; } return config[name]; }, //</feature> $links: null, /** * Adds a "destroyable" object to an internal list of objects that will be destroyed * when this instance is destroyed (via `{@link #method!destroy}`). * @param {String} name * @param {Object} value * @return {Object} The `value` passed. * @private */ link: function (name, value) { var me = this, links = me.$links || (me.$links = {}); links[name] = true; me[name] = value; return value; }, /** * Destroys a given set of `{@link #link linked}` objects. This is only needed if * the linked object is being destroyed before this instance. * @param {String[]} names The names of the linked objects to destroy. * @return {Ext.Base} this * @private */ unlink: function (names) { var me = this, i, ln, link, value; //<debug> if (!Ext.isArray(names)) { Ext.raise('Invalid argument - expected array of strings'); } //</debug> for (i = 0, ln = names.length; i < ln; i++) { link = names[i]; value = me[link]; if (value) { if (value.isInstance && !value.destroyed) { value.destroy(); } else if (value.parentNode && 'nodeType' in value) { value.parentNode.removeChild(value); } } me[link] = null; } return me; }, $reap: function () { var me = this, protectedProps = me.$noClearOnDestroy, prop, value, type; for (prop in me) { if ((!protectedProps || !protectedProps[prop]) && me.hasOwnProperty(prop)) { value = me[prop]; type = typeof value; // Object may retain references to other objects. Functions can do too // if they are closures, and most of the *own* function properties // are closures indeed. We skip Ext.emptyFn and the like though, // they're mostly harmless. if (type === 'object' || (type === 'function' && !value.$noClearOnDestroy)) { me[prop] = null; } } } //<debug> // We also want to make sure no methods are called on the destroyed object, // because that may lead to accessing nulled properties and resulting exceptions. if (me.clearPrototypeOnDestroy && !me.$vetoClearingPrototypeOnDestroy && Object.setPrototypeOf) { Object.setPrototypeOf(me, null); } //</debug> }, /** * This method is called to cleanup an object and its resources. After calling * this method, the object should not be used any further in any way, including * access to its methods and properties. * * To prevent potential memory leaks, all object references will be nulled * at the end of destruction sequence, unless {@link #clearPropertiesOnDestroy} * is set to `false`. */ destroy: function() { var me = this, links = me.$links, clearPropertiesOnDestroy = me.clearPropertiesOnDestroy; if (links) { me.$links = null; me.unlink(Ext.Object.getKeys(links)); } me.destroy = Ext.emptyFn; // isDestroyed added for compat reasons me.isDestroyed = me.destroyed = true; // By this time the destruction is complete. Now we can make sure // no objects are retained by the husk of this ex-Instance. if (clearPropertiesOnDestroy === true) { me.$reap(); } else if (clearPropertiesOnDestroy) { //<debug> if (clearPropertiesOnDestroy !== 'async') { Ext.raise('Invalid value for clearPropertiesOnDestroy'); } //</debug> Reaper.add(me); } } }); /** * @method callOverridden * Call the original method that was previously overridden with {@link Ext.Base#override} * * Ext.define('My.Cat', { * constructor: function() { * alert("I'm a cat!"); * } * }); * * My.Cat.override({ * constructor: function() { * alert("I'm going to be a cat!"); * * this.callOverridden(); * * alert("Meeeeoooowwww"); * } * }); * * var kitty = new My.Cat(); // alerts "I'm going to be a cat!" * // alerts "I'm a cat!" * // alerts "Meeeeoooowwww" * * @param {Array/Arguments} args The arguments, either an array or the `arguments` object * from the current method, for example: `this.callOverridden(arguments)` * @return {Object} Returns the result of calling the overridden method * @deprecated 4.1.0 Use {@link #method-callParent} instead. * @protected */ BasePrototype.callOverridden = BasePrototype.callParent; //<debug> Ext.privacyViolation = function (cls, existing, member, isStatic) { var name = member.$name, conflictCls = existing.$owner && existing.$owner.$className, s = isStatic ? 'static ' : '', msg = member.$privacy ? 'Private ' + s + member.$privacy + ' method "' + name + '"' : 'Public ' + s + 'method "' + name + '"'; if (cls.$className) { msg = cls.$className + ': ' + msg; } if (!existing.$privacy) { msg += conflictCls ? ' hides public method inherited from ' + conflictCls : ' hides inherited public method.'; } else { msg += conflictCls ? ' conflicts with private ' + existing.$privacy + ' method declared by ' + conflictCls : ' conflicts with inherited private ' + existing.$privacy + ' method.'; } var compat = Ext.getCompatVersion(); var ver = Ext.getVersion(); // When compatibility is enabled, log problems instead of throwing errors. if (ver && compat && compat.lt(ver)) { Ext.log.error(msg); } else { Ext.raise(msg); } }; //</debug> return Base;}(Ext.Function.flexSetter));