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yui  3.3.0

Yahoo! UI Library > yui > yui-object.js (source view)
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/**
 * The YUI module contains the components required for building the YUI
 * seed file.  This includes the script loading mechanism, a simple queue,
 * and the core utilities for the library.
 * @module yui
 * @submodule yui-base
 */

/**
 * Adds the following Object utilities to the YUI instance
 * @class Object
 */

/**
 * Y.Object(o) returns a new object based upon the supplied object.
 * @method ()
 * @static
 * @param o the supplier object.
 * @return {Object} the new object.
 */
var F = function() {},

// O = Object.create || function(o) {
//     F.prototype = o;
//     return new F();
// },

O = function(o) {
    F.prototype = o;
    return new F();
},

owns = function(o, k) {
    return o && o.hasOwnProperty && o.hasOwnProperty(k);
    // return Object.prototype.hasOwnProperty.call(o, k);
},

UNDEF,

/**
 * Extracts the keys, values, or size from an object
 *
 * @method _extract
 * @param o the object.
 * @param what what to extract (0: keys, 1: values, 2: size).
 * @return {boolean|Array} the extracted info.
 * @static
 * @private
 */
_extract = function(o, what) {
    var count = (what === 2), out = (count) ? 0 : [], i;

    for (i in o) {
        if (owns(o, i)) {
            if (count) {
                out++;
            } else {
                out.push((what) ? o[i] : i);
            }
        }
    }

    return out;
};

Y.Object = O;

/**
 * Returns an array containing the object's keys
 * @method keys
 * @static
 * @param o an object.
 * @return {string[]} the keys.
 */
// O.keys = Object.keys || function(o) {
//     return _extract(o);
// };

O.keys = function(o) {
    return _extract(o);
};

/**
 * Returns an array containing the object's values
 * @method values
 * @static
 * @param o an object.
 * @return {Array} the values.
 */
// O.values = Object.values || function(o) {
//     return _extract(o, 1);
// };

O.values = function(o) {
    return _extract(o, 1);
};

/**
 * Returns the size of an object
 * @method size
 * @static
 * @param o an object.
 * @return {int} the size.
 */
O.size = Object.size || function(o) {
    return _extract(o, 2);
};

/**
 * Returns true if the object contains a given key
 * @method hasKey
 * @static
 * @param o an object.
 * @param k the key to query.
 * @return {boolean} true if the object contains the key.
 */
O.hasKey = owns;
/**
 * Returns true if the object contains a given value
 * @method hasValue
 * @static
 * @param o an object.
 * @param v the value to query.
 * @return {boolean} true if the object contains the value.
 */
O.hasValue = function(o, v) {
    return (Y.Array.indexOf(O.values(o), v) > -1);
};

/**
 * Determines whether or not the property was added
 * to the object instance.  Returns false if the property is not present
 * in the object, or was inherited from the prototype.
 *
 * @method owns
 * @static
 * @param o {any} The object being testing.
 * @param p {string} the property to look for.
 * @return {boolean} true if the object has the property on the instance.
 */
O.owns = owns;

/**
 * Executes a function on each item. The function
 * receives the value, the key, and the object
 * as parameters (in that order).
 * @method each
 * @static
 * @param o the object to iterate.
 * @param f {Function} the function to execute on each item. The function
 * receives three arguments: the value, the the key, the full object.
 * @param c the execution context.
 * @param proto {boolean} include proto.
 * @return {YUI} the YUI instance.
 */
O.each = function(o, f, c, proto) {
    var s = c || Y, i;

    for (i in o) {
        if (proto || owns(o, i)) {
            f.call(s, o[i], i, o);
        }
    }
    return Y;
};

/**
 * Executes a function on each item, but halts if the
 * function returns true.  The function
 * receives the value, the key, and the object
 * as paramters (in that order).
 * @method some
 * @static
 * @param o the object to iterate.
 * @param f {Function} the function to execute on each item. The function
 * receives three arguments: the value, the the key, the full object.
 * @param c the execution context.
 * @param proto {boolean} include proto.
 * @return {boolean} true if any execution of the function returns true,
 * false otherwise.
 */
O.some = function(o, f, c, proto) {
    var s = c || Y, i;

    for (i in o) {
        if (proto || owns(o, i)) {
            if (f.call(s, o[i], i, o)) {
                return true;
            }
        }
    }
    return false;
};

/**
 * Retrieves the sub value at the provided path,
 * from the value object provided.
 *
 * @method getValue
 * @static
 * @param o The object from which to extract the property value.
 * @param path {Array} A path array, specifying the object traversal path
 * from which to obtain the sub value.
 * @return {Any} The value stored in the path, undefined if not found,
 * undefined if the source is not an object.  Returns the source object
 * if an empty path is provided.
 */
O.getValue = function(o, path) {
    if (!Y.Lang.isObject(o)) {
        return UNDEF;
    }

    var i,
        p = Y.Array(path),
        l = p.length;

    for (i = 0; o !== UNDEF && i < l; i++) {
        o = o[p[i]];
    }

    return o;
};

/**
 * Sets the sub-attribute value at the provided path on the
 * value object.  Returns the modified value object, or
 * undefined if the path is invalid.
 *
 * @method setValue
 * @static
 * @param o             The object on which to set the sub value.
 * @param path {Array}  A path array, specifying the object traversal path
 *                      at which to set the sub value.
 * @param val {Any}     The new value for the sub-attribute.
 * @return {Object}     The modified object, with the new sub value set, or
 *                      undefined, if the path was invalid.
 */
O.setValue = function(o, path, val) {
    var i,
        p = Y.Array(path),
        leafIdx = p.length - 1,
        ref = o;

    if (leafIdx >= 0) {
        for (i = 0; ref !== UNDEF && i < leafIdx; i++) {
            ref = ref[p[i]];
        }

        if (ref !== UNDEF) {
            ref[p[i]] = val;
        } else {
            return UNDEF;
        }
    }

    return o;
};

/**
 * Returns true if the object has no properties of its own
 * @method isEmpty
 * @static
 * @return {boolean} true if the object is empty.
 * @since 3.2.0
 */
O.isEmpty = function(o) {
    for (var i in o) {
        if (owns(o, i)) {
            return false;
        }
    }
    return true;
};

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